AI Insights · Timothy · July 2025
Hack and Slash Apps in Venezuela Q2 2025: Performance Overview
Explore the performance trends of top hack and slash games in Venezuela during Q2 2025, based on Sensor Tower data.
In the second quarter of 2025, the hack and slash gaming category in Venezuela showcased diverse trends across its top applications. According to Sensor Tower data, these insights highlight the download, revenue, and active user metrics.
Stick Demon Shadow Fight from Mana Games Studio saw a gradual decrease in weekly downloads, starting from approximately 9.8K at the quarter's onset to around 4.1K by the end of June. The game’s weekly revenue was minimal, peaking at $4 in early June. Meanwhile, weekly active users fluctuated, peaking at 23.7K in late April before settling around 14.1K at the quarter's end.
Solo Leveling:Arise by Netmarble experienced a varied revenue stream, starting at $118 and reaching a high of $192 in mid-May. Downloads began at 3.9K, dipping to roughly 1.5K by quarter's end. The active user base was initially 11.2K, seeing a rise to over 20K in early June before declining to about 8.5K.
Devil May Cry: Peak of Combat, developed by nebulajoy, maintained a low revenue profile, with minor peaks of $3 in early May. Downloads were relatively stable, hovering around 1K throughout the quarter, while active users remained consistent, ranging from 7.4K to 9K.
Ninja Ryuko: Shadow Ninja Game from Monstermob USA showed steady downloads, peaking at 1.2K in early May. The active user count mirrored this trend, reaching 1.4K in the same period before declining to 742 by the end of June.
Kaz Warrior 2: Warzone & RPG by TOH Games had modest download figures, starting at 894 and dropping to 468 by late June. Active users fluctuated slightly, with numbers ranging between 5.8K and 6.7K.
These insights provide a snapshot of the current landscape for hack and slash games in Venezuela. For more detailed data and insights, visit Sensor Tower.